OpenShot Library | libopenshot  0.5.0
FrameMapper.cpp
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1 
9 // Copyright (c) 2008-2019 OpenShot Studios, LLC
10 //
11 // SPDX-License-Identifier: LGPL-3.0-or-later
12 
13 #include <cmath>
14 #include <iostream>
15 #include <iomanip>
16 
17 #include "FrameMapper.h"
18 #include "Exceptions.h"
19 #include "Clip.h"
20 #include "MemoryTrim.h"
21 #include "ZmqLogger.h"
22 
23 using namespace std;
24 using namespace openshot;
25 
26 FrameMapper::FrameMapper(ReaderBase *reader, Fraction target, PulldownType target_pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout) :
27  reader(reader), target(target), pulldown(target_pulldown), is_dirty(true), avr(NULL), parent_position(0.0), parent_start(0.0), previous_frame(0)
28 {
29  // Set the original frame rate from the reader
30  original = Fraction(reader->info.fps.num, reader->info.fps.den);
31 
32  // Set all info struct members equal to the internal reader
33  info = reader->info;
34  info.fps.num = target.num;
35  info.fps.den = target.den;
36  info.video_timebase.num = target.den;
37  info.video_timebase.den = target.num;
39  info.sample_rate = target_sample_rate;
40  info.channels = target_channels;
41  info.channel_layout = target_channel_layout;
42  info.width = reader->info.width;
43  info.height = reader->info.height;
44 
45  // Enable/Disable audio (based on settings)
47 
48  // Used to toggle odd / even fields
49  field_toggle = true;
50 
51  // Adjust cache size based on size of frame and audio
53 }
54 
55 // Destructor
57 
58  // Auto Close if not already
59  Close();
60 
61  reader = NULL;
62 }
63 
66 {
67  if (reader)
68  return reader;
69  else
70  // Throw error if reader not initialized
71  throw ReaderClosed("No Reader has been initialized for FrameMapper. Call Reader(*reader) before calling this method.");
72 }
73 
74 void FrameMapper::AddField(int64_t frame)
75 {
76  // Add a field, and toggle the odd / even field
77  Field f = { frame, bool(field_toggle) };
78  AddField(f);
79 }
80 
81 void FrameMapper::AddField(int64_t frame, bool isOdd)
82 {
83  // Add a field, and toggle the odd / even field
84  Field f = { frame, isOdd };
85  AddField(f);
86 }
87 
88 void FrameMapper::AddField(Field field)
89 {
90  // Add a field to the end of the field list
91  fields.push_back(field);
92 
93  // toggle the odd / even flag
94  field_toggle = (field_toggle ? false : true);
95 }
96 
97 // Clear both the fields & frames lists
98 void FrameMapper::Clear() {
99  // Prevent async calls to the following code
100  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
101 
102  // Clear the fields & frames lists
103  fields.clear();
104  fields.shrink_to_fit();
105  frames.clear();
106  frames.shrink_to_fit();
107 }
108 
109 // Use the original and target frame rates and a pull-down technique to create
110 // a mapping between the original fields and frames or a video to a new frame rate.
111 // This might repeat or skip fields and frames of the original video, depending on
112 // whether the frame rate is increasing or decreasing.
113 void FrameMapper::Init()
114 {
115  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Init (Calculate frame mappings)");
116 
117  // Do not initialize anything if just a picture with no audio
119  // Skip initialization
120  return;
121 
122  // Prevent async calls to the following code
123  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
124 
125  // Clear the fields & frames lists
126  Clear();
127 
128  // Find parent position (if any)
129  Clip *parent = static_cast<Clip *>(ParentClip());
130  if (parent) {
131  parent_position = parent->Position();
132  parent_start = parent->Start();
133  } else {
134  parent_position = 0.0;
135  parent_start = 0.0;
136  }
137 
138  // Mark as not dirty
139  is_dirty = false;
140 
141  // Clear cache
142  final_cache.Clear();
143 
144  // Some framerates are handled special, and some use a generic Keyframe curve to
145  // map the framerates. These are the special framerates:
146  if ((fabs(original.ToFloat() - 24.0) < 1e-7 || fabs(original.ToFloat() - 25.0) < 1e-7 || fabs(original.ToFloat() - 30.0) < 1e-7) &&
147  (fabs(target.ToFloat() - 24.0) < 1e-7 || fabs(target.ToFloat() - 25.0) < 1e-7 || fabs(target.ToFloat() - 30.0) < 1e-7)) {
148 
149  // Get the difference (in frames) between the original and target frame rates
150  float difference = target.ToInt() - original.ToInt();
151 
152  // Find the number (i.e. interval) of fields that need to be skipped or repeated
153  int field_interval = 0;
154  int frame_interval = 0;
155 
156  if (difference != 0)
157  {
158  field_interval = round(fabs(original.ToInt() / difference));
159 
160  // Get frame interval (2 fields per frame)
161  frame_interval = field_interval * 2.0f;
162  }
163 
164 
165  // Calculate # of fields to map
166  int64_t frame = 1;
167  int64_t number_of_fields = reader->info.video_length * 2;
168 
169  // Loop through all fields in the original video file
170  for (int64_t field = 1; field <= number_of_fields; field++)
171  {
172 
173  if (difference == 0) // Same frame rate, NO pull-down or special techniques required
174  {
175  // Add fields
176  AddField(frame);
177  }
178  else if (difference > 0) // Need to ADD fake fields & frames, because original video has too few frames
179  {
180  // Add current field
181  AddField(frame);
182 
183  if (pulldown == PULLDOWN_CLASSIC && field % field_interval == 0)
184  {
185  // Add extra field for each 'field interval
186  AddField(frame);
187  }
188  else if (pulldown == PULLDOWN_ADVANCED && field % field_interval == 0 && field % frame_interval != 0)
189  {
190  // Add both extra fields in the middle 'together' (i.e. 2:3:3:2 technique)
191  AddField(frame); // add field for current frame
192 
193  if (frame + 1 <= info.video_length)
194  // add field for next frame (if the next frame exists)
195  AddField(frame + 1, field_toggle);
196  }
197  else if (pulldown == PULLDOWN_NONE && field % frame_interval == 0)
198  {
199  // No pull-down technique needed, just repeat this frame
200  AddField(frame);
201  AddField(frame);
202  }
203  }
204  else if (difference < 0) // Need to SKIP fake fields & frames, because we want to return to the original film frame rate
205  {
206 
207  if (pulldown == PULLDOWN_CLASSIC && field % field_interval == 0)
208  {
209  // skip current field and toggle the odd/even flag
210  field_toggle = (field_toggle ? false : true);
211  }
212  else if (pulldown == PULLDOWN_ADVANCED && field % field_interval == 0 && field % frame_interval != 0)
213  {
214  // skip this field, plus the next field
215  field++;
216  }
217  else if (pulldown == PULLDOWN_NONE && frame % field_interval == 0)
218  {
219  // skip this field, plus the next one
220  field++;
221  }
222  else
223  {
224  // No skipping needed, so add the field
225  AddField(frame);
226  }
227  }
228 
229  // increment frame number (if field is divisible by 2)
230  if (field % 2 == 0 && field > 0)
231  frame++;
232  }
233 
234  } else {
235  // Map the remaining framerates using a linear algorithm
236  double rate_diff = target.ToDouble() / original.ToDouble();
237  int64_t new_length = reader->info.video_length * rate_diff;
238 
239  // Calculate the value difference
240  double value_increment = reader->info.video_length / (double) (new_length);
241 
242  // Loop through curve, and build list of frames
243  double original_frame_num = 1.0f;
244  for (int64_t frame_num = 1; frame_num <= new_length; frame_num++)
245  {
246  // Add 2 fields per frame
247  AddField(round(original_frame_num));
248  AddField(round(original_frame_num));
249 
250  // Increment original frame number
251  original_frame_num += value_increment;
252  }
253  }
254 
255  // Loop through the target frames again (combining fields into frames)
256  Field Odd = {0, true}; // temp field used to track the ODD field
257  Field Even = {0, true}; // temp field used to track the EVEN field
258 
259  // Variables used to remap audio samples
260  int64_t start_samples_frame = 1;
261  int start_samples_position = 0;
262 
263  for (std::vector<Field>::size_type field = 1; field <= fields.size(); field++)
264  {
265  // Get the current field
266  Field f = fields[field - 1];
267 
268  // Is field divisible by 2?
269  if (field % 2 == 0 && field > 0)
270  {
271  // New frame number
272  int64_t frame_number = field / 2;
273 
274  // Set the bottom frame
275  if (f.isOdd)
276  Odd = f;
277  else
278  Even = f;
279 
280  // Determine the range of samples (from the original rate). Resampling happens in real-time when
281  // calling the GetFrame() method. So this method only needs to redistribute the original samples with
282  // the original sample rate.
283  int64_t end_samples_frame = start_samples_frame;
284  int end_samples_position = start_samples_position;
285  int remaining_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels);
286 
287  while (remaining_samples > 0)
288  {
289  // Get original samples (with NO framerate adjustments)
290  // This is the original reader's frame numbers
291  int original_samples = Frame::GetSamplesPerFrame(end_samples_frame, original, reader->info.sample_rate, reader->info.channels) - end_samples_position;
292 
293  // Enough samples
294  if (original_samples >= remaining_samples)
295  {
296  // Take all that we need, and break loop
297  end_samples_position += remaining_samples - 1;
298  remaining_samples = 0;
299  } else
300  {
301  // Not enough samples (take them all, and keep looping)
302  end_samples_frame += 1; // next frame
303  end_samples_position = 0; // next frame, starting on 1st sample
304  remaining_samples -= original_samples; // reduce the remaining amount
305  }
306  }
307 
308 
309 
310  // Create the sample mapping struct
311  SampleRange Samples = {start_samples_frame, start_samples_position, end_samples_frame, end_samples_position, Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels)};
312 
313  // Reset the audio variables
314  start_samples_frame = end_samples_frame;
315  start_samples_position = end_samples_position + 1;
316  if (start_samples_position >= Frame::GetSamplesPerFrame(AdjustFrameNumber(start_samples_frame), original, reader->info.sample_rate, reader->info.channels))
317  {
318  start_samples_frame += 1; // increment the frame (since we need to wrap onto the next one)
319  start_samples_position = 0; // reset to 0, since we wrapped
320  }
321 
322  // Create a frame and ADD it to the frames collection
323  MappedFrame frame = {Odd, Even, Samples};
324  frames.push_back(frame);
325  }
326  else
327  {
328  // Set the top field
329  if (f.isOdd)
330  Odd = f;
331  else
332  Even = f;
333  }
334  }
335 
336  // Clear the internal fields list (no longer needed)
337  fields.clear();
338  fields.shrink_to_fit();
339 
340  if (avr) {
341  // Delete resampler (if exists)
342  SWR_CLOSE(avr);
343  SWR_FREE(&avr);
344  avr = NULL;
345  }
346 }
347 
348 MappedFrame FrameMapper::GetMappedFrame(int64_t TargetFrameNumber)
349 {
350  // Check if mappings are dirty (and need to be recalculated)
351  if (is_dirty)
352  // Recalculate mappings
353  Init();
354 
355  // Ignore mapping on single image readers
357  // Return the same number
358  MappedFrame frame;
359  frame.Even.Frame = TargetFrameNumber;
360  frame.Odd.Frame = TargetFrameNumber;
361  frame.Samples.frame_start = 0;
362  frame.Samples.frame_end = 0;
363  frame.Samples.sample_start = 0;
364  frame.Samples.sample_end = 0;
365  frame.Samples.total = 0;
366  return frame;
367  }
368 
369  // Check if frame number is valid
370  if(TargetFrameNumber < 1 || frames.size() == 0)
371  // frame too small, return error
372  throw OutOfBoundsFrame("An invalid frame was requested.", TargetFrameNumber, frames.size());
373 
374  else if (TargetFrameNumber > (int64_t)frames.size())
375  // frame too large, set to end frame
376  TargetFrameNumber = frames.size();
377 
378  // Debug output
380  "FrameMapper::GetMappedFrame",
381  "TargetFrameNumber", TargetFrameNumber,
382  "frames.size()", frames.size(),
383  "frames[...].Odd", frames[TargetFrameNumber - 1].Odd.Frame,
384  "frames[...].Even", frames[TargetFrameNumber - 1].Even.Frame);
385 
386  // Return frame
387  return frames[TargetFrameNumber - 1];
388 }
389 
390 // Get or generate a blank frame
391 std::shared_ptr<Frame> FrameMapper::GetOrCreateFrame(int64_t number)
392 {
393  std::shared_ptr<Frame> new_frame;
394 
395  // Init some basic properties about this frame (keep sample rate and # channels the same as the original reader for now)
396  int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(number), target, reader->info.sample_rate, reader->info.channels);
397 
398  try {
399  // Debug output
401  "FrameMapper::GetOrCreateFrame (from reader)",
402  "number", number,
403  "samples_in_frame", samples_in_frame);
404 
405  // Attempt to get a frame (but this could fail if a reader has just been closed)
406  new_frame = reader->GetFrame(number);
407 
408  // Return real frame
409  return new_frame;
410 
411  } catch (const ReaderClosed & e) {
412  // ...
413  } catch (const OutOfBoundsFrame & e) {
414  // ...
415  }
416 
417  // Debug output
419  "FrameMapper::GetOrCreateFrame (create blank)",
420  "number", number,
421  "samples_in_frame", samples_in_frame);
422 
423  // Create blank frame
424  new_frame = std::make_shared<Frame>(number, info.width, info.height, "#000000", samples_in_frame, reader->info.channels);
425  new_frame->SampleRate(reader->info.sample_rate);
426  new_frame->ChannelsLayout(info.channel_layout);
427  new_frame->AddAudioSilence(samples_in_frame);
428  return new_frame;
429 }
430 
431 // Get an openshot::Frame object for a specific frame number of this reader.
432 std::shared_ptr<Frame> FrameMapper::GetFrame(int64_t requested_frame)
433 {
434  // Check final cache, and just return the frame (if it's available)
435  std::shared_ptr<Frame> final_frame = final_cache.GetFrame(requested_frame);
436  if (final_frame) return final_frame;
437 
438  // Create a scoped lock, allowing only a single thread to run the following code at one time
439  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
440 
441  // Find parent properties (if any)
442  Clip *parent = static_cast<Clip *>(ParentClip());
443  bool is_increasing = true;
444  bool direction_flipped = false;
445 
446  {
447  const std::lock_guard<std::recursive_mutex> lock(directionMutex);
448 
449  // One-shot: if a hint exists, consume it for THIS call, regardless of frame number.
450  if (have_hint) {
451  is_increasing = hint_increasing;
452  have_hint = false;
453  } else if (previous_frame > 0 && std::llabs(requested_frame - previous_frame) == 1) {
454  // Infer from request order when adjacent
455  is_increasing = (requested_frame > previous_frame);
456  } else if (last_dir_initialized) {
457  // Reuse last known direction if non-adjacent and no hint
458  is_increasing = last_is_increasing;
459  } else {
460  is_increasing = true; // default on first call
461  }
462 
463  // Detect flips so we can reset SR context
464  if (!last_dir_initialized) {
465  last_is_increasing = is_increasing;
466  last_dir_initialized = true;
467  } else if (last_is_increasing != is_increasing) {
468  direction_flipped = true;
469  last_is_increasing = is_increasing;
470  }
471  }
472  if (parent) {
473  float position = parent->Position();
474  float start = parent->Start();
475  if (parent_position != position || parent_start != start) {
476  // Force dirty if parent clip has moved or been trimmed
477  // since this heavily affects frame #s and audio mappings
478  is_dirty = true;
479  }
480  }
481 
482  // Check if mappings are dirty (and need to be recalculated)
483  if (is_dirty)
484  Init();
485 
486  // Check final cache a 2nd time (due to potential lock already generating this frame)
487  final_frame = final_cache.GetFrame(requested_frame);
488  if (final_frame) return final_frame;
489 
490  // Minimum number of frames to process (for performance reasons)
491  // Dialing this down to 1 for now, as it seems to improve performance, and reduce export crashes
492  int minimum_frames = 1;
493 
494  // Debug output
496  "FrameMapper::GetFrame (Loop through frames)",
497  "requested_frame", requested_frame,
498  "minimum_frames", minimum_frames);
499 
500  // Loop through all requested frames
501  for (int64_t frame_number = requested_frame; frame_number < requested_frame + minimum_frames; frame_number++)
502  {
503  // Debug output
505  "FrameMapper::GetFrame (inside omp for loop)",
506  "frame_number", frame_number,
507  "minimum_frames", minimum_frames,
508  "requested_frame", requested_frame);
509 
510  // Get the mapped frame
511  MappedFrame mapped = GetMappedFrame(frame_number);
512  std::shared_ptr<Frame> mapped_frame = GetOrCreateFrame(mapped.Odd.Frame);
513 
514  // Get # of channels in the actual frame
515  int channels_in_frame = mapped_frame->GetAudioChannelsCount();
516  int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, mapped_frame->SampleRate(), channels_in_frame);
517 
518  // Determine if mapped frame is identical to source frame
519  // including audio sample distribution according to mapped.Samples,
520  // and frame_number. In some cases such as end of stream, the reader
521  // will return a frame with a different frame number. In these cases,
522  // we cannot use the frame as is, nor can we modify the frame number,
523  // otherwise the reader's cache object internals become invalid.
524  if (info.sample_rate == mapped_frame->SampleRate() &&
525  info.channels == mapped_frame->GetAudioChannelsCount() &&
526  info.channel_layout == mapped_frame->ChannelsLayout() &&
527  mapped.Samples.total == mapped_frame->GetAudioSamplesCount() &&
528  mapped.Samples.total == samples_in_frame && is_increasing &&
529  mapped.Samples.frame_start == mapped.Odd.Frame &&
530  mapped.Samples.sample_start == 0 &&
531  mapped_frame->number == frame_number &&// in some conditions (e.g. end of stream)
532  info.fps.num == reader->info.fps.num &&
533  info.fps.den == reader->info.fps.den) {
534  // Add original frame to cache, and skip the rest (for performance reasons)
535  final_cache.Add(mapped_frame);
536  continue;
537  }
538 
539  // Create a new frame
540  auto frame = std::make_shared<Frame>(
541  frame_number, 1, 1, "#000000", samples_in_frame, channels_in_frame);
542  frame->SampleRate(mapped_frame->SampleRate());
543  frame->ChannelsLayout(mapped_frame->ChannelsLayout());
544 
545 
546  // Copy the image from the odd field
547  std::shared_ptr<Frame> odd_frame = mapped_frame;
548 
549  if (odd_frame && odd_frame->has_image_data)
550  frame->AddImage(std::make_shared<QImage>(*odd_frame->GetImage()), true);
551  if (mapped.Odd.Frame != mapped.Even.Frame) {
552  // Add even lines (if different than the previous image)
553  std::shared_ptr<Frame> even_frame;
554  even_frame = GetOrCreateFrame(mapped.Even.Frame);
555  if (even_frame && even_frame->has_image_data)
556  frame->AddImage(std::make_shared<QImage>(*even_frame->GetImage()), false);
557  }
558 
559  // Determine if reader contains audio samples
560  bool reader_has_audio = frame->SampleRate() > 0 && frame->GetAudioChannelsCount() > 0;
561 
562  // Resample audio on frame (if needed)
563  bool need_resampling = false;
564  if ((info.has_audio && reader_has_audio) &&
565  (info.sample_rate != frame->SampleRate() ||
566  info.channels != frame->GetAudioChannelsCount() ||
567  info.channel_layout != frame->ChannelsLayout()))
568  // Resample audio and correct # of channels if needed
569  need_resampling = true;
570 
571  // create a copy of mapped.Samples that will be used by copy loop
572  SampleRange copy_samples = mapped.Samples;
573 
574  if (need_resampling)
575  {
576  // Reset resampler when non-adjacent request OR playback direction flips
577  if (direction_flipped || (previous_frame > 0 && std::llabs(requested_frame - previous_frame) > 1)) {
578  if (avr) {
579  // Delete resampler (if exists)
580  SWR_CLOSE(avr);
581  SWR_FREE(&avr);
582  avr = nullptr;
583  }
584  }
585 
586  // Resampling needed, modify copy of SampleRange object that includes some additional input samples on
587  // first iteration, and continues the offset to ensure that the resampler is not input limited.
588  const int EXTRA_INPUT_SAMPLES = 64;
589 
590  if (!avr) {
591  // This is the first iteration, and we need to extend # of samples for this frame
592  // Extend sample count range by an additional EXTRA_INPUT_SAMPLES
593  copy_samples.Extend(EXTRA_INPUT_SAMPLES, original, reader->info.sample_rate, reader->info.channels, is_increasing);
594  } else {
595  // Sample rate conversion has already been allocated on this clip, so
596  // this is not the first iteration. Shift position by EXTRA_INPUT_SAMPLES to correctly align samples
597  copy_samples.Shift(EXTRA_INPUT_SAMPLES, original, reader->info.sample_rate, reader->info.channels, is_increasing);
598  }
599  }
600 
601  // Copy the samples
602  int samples_copied = 0;
603  int64_t starting_frame = copy_samples.frame_start;
604  while (info.has_audio && samples_copied < copy_samples.total)
605  {
606  // Init number of samples to copy this iteration
607  int remaining_samples = copy_samples.total - samples_copied;
608  int number_to_copy = 0;
609 
610  // number of original samples on this frame
611  std::shared_ptr<Frame> original_frame = mapped_frame;
612  if (starting_frame != original_frame->number) {
613  original_frame = GetOrCreateFrame(starting_frame);
614  }
615 
616  int original_samples = original_frame->GetAudioSamplesCount();
617 
618  // Loop through each channel
619  for (int channel = 0; channel < channels_in_frame; channel++)
620  {
621  if (starting_frame == copy_samples.frame_start)
622  {
623  // Starting frame (take the ending samples)
624  number_to_copy = original_samples - copy_samples.sample_start;
625  if (number_to_copy > remaining_samples)
626  number_to_copy = remaining_samples;
627 
628  // Add samples to new frame
629  frame->AddAudio(true, channel, samples_copied, original_frame->GetAudioSamples(channel) + copy_samples.sample_start, number_to_copy, 1.0);
630  }
631  else if (starting_frame > copy_samples.frame_start && starting_frame < copy_samples.frame_end)
632  {
633  // Middle frame (take all samples)
634  number_to_copy = original_samples;
635  if (number_to_copy > remaining_samples)
636  number_to_copy = remaining_samples;
637 
638  // Add samples to new frame
639  frame->AddAudio(true, channel, samples_copied, original_frame->GetAudioSamples(channel), number_to_copy, 1.0);
640  }
641  else
642  {
643  // Ending frame (take the beginning samples)
644  number_to_copy = copy_samples.sample_end + 1;
645  if (number_to_copy > remaining_samples)
646  number_to_copy = remaining_samples;
647 
648  // Add samples to new frame
649  frame->AddAudio(false, channel, samples_copied, original_frame->GetAudioSamples(channel), number_to_copy, 1.0);
650  }
651  }
652 
653  // increment frame
654  samples_copied += number_to_copy;
655  starting_frame++;
656  }
657 
658  // Set audio direction
659  frame->SetAudioDirection(is_increasing);
660 
661  // Resample audio on frame (if needed)
662  if (need_resampling)
663  // Resample audio and correct # of channels if needed
664  ResampleMappedAudio(frame, mapped.Odd.Frame);
665 
666  // Add frame to final cache
667  final_cache.Add(frame);
668 
669  } // for loop
670 
671  // Return processed openshot::Frame
672  return final_cache.GetFrame(requested_frame);
673 }
674 
675 void FrameMapper::PrintMapping(std::ostream* out)
676 {
677  // Check if mappings are dirty (and need to be recalculated)
678  if (is_dirty)
679  // Recalculate mappings
680  Init();
681 
682  // Loop through frame mappings
683  for (float map = 1; map <= frames.size(); map++)
684  {
685  MappedFrame frame = frames[map - 1];
686  *out << "Target frame #: " << map
687  << " mapped to original frame #:\t("
688  << frame.Odd.Frame << " odd, "
689  << frame.Even.Frame << " even)" << std::endl;
690 
691  *out << " - Audio samples mapped to frame "
692  << frame.Samples.frame_start << ":"
693  << frame.Samples.sample_start << " to frame "
694  << frame.Samples.frame_end << ":"
695  << frame.Samples.sample_end << endl;
696  }
697 
698 }
699 
700 // Determine if reader is open or closed
702  if (reader)
703  return reader->IsOpen();
704  else
705  return false;
706 }
707 
708 // Open the internal reader
710 {
711  if (reader)
712  {
713  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Open");
714 
715  // Open the reader
716  reader->Open();
717  }
718 }
719 
720 // Close the internal reader
722 {
723  if (reader)
724  {
725  // Create a scoped lock, allowing only a single thread to run the following code at one time
726  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
727 
728  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Close");
729 
730  // Close internal reader
731  reader->Close();
732  }
733 
734  // Clear the fields & frames lists
735  Clear();
736 
737  // Mark as dirty
738  is_dirty = true;
739 
740  // Clear cache
741  final_cache.Clear();
742 
743  // Deallocate resample buffer
744  if (avr) {
745  SWR_CLOSE(avr);
746  SWR_FREE(&avr);
747  avr = NULL;
748  }
749 
750  // Release free’d arenas back to OS after heavy teardown
751  TrimMemoryToOS(true);
752 }
753 
754 
755 // Generate JSON string of this object
756 std::string FrameMapper::Json() const {
757 
758  // Return formatted string
759  return JsonValue().toStyledString();
760 }
761 
762 // Generate Json::Value for this object
763 Json::Value FrameMapper::JsonValue() const {
764 
765  // Create root json object
766  Json::Value root = ReaderBase::JsonValue(); // get parent properties
767  root["type"] = "FrameMapper";
768  if (reader) {
769  root["reader"] = reader->JsonValue();
770  }
771 
772  // return JsonValue
773  return root;
774 }
775 
776 // Load JSON string into this object
777 void FrameMapper::SetJson(const std::string value) {
778 
779  // Parse JSON string into JSON objects
780  try
781  {
782  const Json::Value root = openshot::stringToJson(value);
783  // Set all values that match
784  SetJsonValue(root);
785 
786  if (!root["reader"].isNull()) // does Json contain a reader?
787  {
788  // Placeholder to load reader
789  // TODO: need a createReader method for this and Clip JSON methods
790  }
791  }
792  catch (const std::exception& e)
793  {
794  // Error parsing JSON (or missing keys)
795  throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
796  }
797 }
798 
799 // Load Json::Value into this object
800 void FrameMapper::SetJsonValue(const Json::Value root) {
801 
802  // Set parent data
804 
805  // Re-Open path, and re-init everything (if needed)
806  if (reader) {
807 
808  Close();
809  Open();
810  }
811 }
812 
813 // Change frame rate or audio mapping details
814 void FrameMapper::ChangeMapping(Fraction target_fps, PulldownType target_pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout)
815 {
817  "FrameMapper::ChangeMapping",
818  "target_fps.num", target_fps.num,
819  "target_fps.den", target_fps.den,
820  "target_pulldown", target_pulldown,
821  "target_sample_rate", target_sample_rate,
822  "target_channels", target_channels,
823  "target_channel_layout", target_channel_layout);
824 
825  // Mark as dirty
826  is_dirty = true;
827 
828  // Update mapping details
829  target.num = target_fps.num;
830  target.den = target_fps.den;
831  info.fps.num = target_fps.num;
832  info.fps.den = target_fps.den;
833  info.video_timebase.num = target_fps.den;
834  info.video_timebase.den = target_fps.num;
836  pulldown = target_pulldown;
837  info.sample_rate = target_sample_rate;
838  info.channels = target_channels;
839  info.channel_layout = target_channel_layout;
840 
841  // Enable/Disable audio (based on settings)
843 
844  // Clear cache
845  final_cache.Clear();
846 
847  // Adjust cache size based on size of frame and audio
849 
850  // Deallocate resample buffer
851  if (avr) {
852  SWR_CLOSE(avr);
853  SWR_FREE(&avr);
854  avr = NULL;
855  }
856 }
857 
858 // Resample audio and map channels (if needed)
859 void FrameMapper::ResampleMappedAudio(std::shared_ptr<Frame> frame, int64_t original_frame_number)
860 {
861  // Check if mappings are dirty (and need to be recalculated)
862  if (is_dirty)
863  // Recalculate mappings
864  Init();
865 
866  // Init audio buffers / variables
867  int total_frame_samples = 0;
868  int channels_in_frame = frame->GetAudioChannelsCount();
869  int sample_rate_in_frame = frame->SampleRate();
870  int samples_in_frame = frame->GetAudioSamplesCount();
871  ChannelLayout channel_layout_in_frame = frame->ChannelsLayout();
872 
874  "FrameMapper::ResampleMappedAudio",
875  "frame->number", frame->number,
876  "original_frame_number", original_frame_number,
877  "channels_in_frame", channels_in_frame,
878  "samples_in_frame", samples_in_frame,
879  "sample_rate_in_frame", sample_rate_in_frame);
880 
881  // Get audio sample array
882  float* frame_samples_float = NULL;
883  // Get samples interleaved together (c1 c2 c1 c2 c1 c2)
884  frame_samples_float = frame->GetInterleavedAudioSamples(&samples_in_frame);
885 
886  // Calculate total samples
887  total_frame_samples = samples_in_frame * channels_in_frame;
888 
889  // Create a new array (to hold all S16 audio samples for the current queued frames)
890  int16_t* frame_samples = (int16_t*) av_malloc(sizeof(int16_t)*total_frame_samples);
891 
892  // Translate audio sample values back to 16 bit integers with saturation
893  float valF;
894  int16_t conv;
895  const int16_t max16 = 32767;
896  const int16_t min16 = -32768;
897  for (int s = 0; s < total_frame_samples; s++) {
898  valF = frame_samples_float[s] * (1 << 15);
899  if (valF > max16)
900  conv = max16;
901  else if (valF < min16)
902  conv = min16;
903  else
904  conv = int(valF + 32768.5) - 32768; // +0.5 is for rounding
905 
906  // Copy into buffer
907  frame_samples[s] = conv;
908  }
909 
910  // Deallocate float array
911  delete[] frame_samples_float;
912  frame_samples_float = NULL;
913 
914  // Create input frame (and allocate arrays)
915  AVFrame *audio_frame = AV_ALLOCATE_FRAME();
916  AV_RESET_FRAME(audio_frame);
917  audio_frame->nb_samples = total_frame_samples / channels_in_frame;
918 
919  int buf_size = audio_frame->nb_samples * av_get_bytes_per_sample(AV_SAMPLE_FMT_S16) * channels_in_frame;
920  int error_code = avcodec_fill_audio_frame(
921  audio_frame, channels_in_frame, AV_SAMPLE_FMT_S16,
922  (uint8_t *) frame_samples, buf_size, 1);
923 
924  if (error_code < 0)
925  {
927  "FrameMapper::ResampleMappedAudio ERROR [" + av_err2string(error_code) + "]",
928  "error_code", error_code);
929  throw ErrorEncodingVideo("Error while resampling audio in frame mapper", frame->number);
930  }
931 
932  // Update total samples & input frame size (due to bigger or smaller data types)
933  total_frame_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame->number), target, info.sample_rate, info.channels);
934 
935  // Create output frame (and allocate arrays)
936  AVFrame *audio_converted = AV_ALLOCATE_FRAME();
937  AV_RESET_FRAME(audio_converted);
938  audio_converted->nb_samples = total_frame_samples;
939  av_samples_alloc(audio_converted->data, audio_converted->linesize, info.channels, total_frame_samples, AV_SAMPLE_FMT_S16, 0);
940 
941  int nb_samples = 0;
942 
943  // setup resample context
944  if (!avr) {
945  avr = SWR_ALLOC();
946  av_opt_set_int(avr, "in_channel_layout", channel_layout_in_frame, 0);
947  av_opt_set_int(avr, "out_channel_layout", info.channel_layout, 0);
948  av_opt_set_int(avr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
949  av_opt_set_int(avr, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
950  av_opt_set_int(avr, "in_sample_rate", sample_rate_in_frame, 0);
951  av_opt_set_int(avr, "out_sample_rate", info.sample_rate, 0);
952  av_opt_set_int(avr, "in_channels", channels_in_frame, 0);
953  av_opt_set_int(avr, "out_channels", info.channels, 0);
954  SWR_INIT(avr);
955  }
956 
957  // Convert audio samples
958  nb_samples = SWR_CONVERT(avr, // audio resample context
959  audio_converted->data, // output data pointers
960  audio_converted->linesize[0], // output plane size, in bytes. (0 if unknown)
961  audio_converted->nb_samples, // maximum number of samples that the output buffer can hold
962  audio_frame->data, // input data pointers
963  audio_frame->linesize[0], // input plane size, in bytes (0 if unknown)
964  audio_frame->nb_samples); // number of input samples to convert
965 
966  // Create a new array (to hold all resampled S16 audio samples)
967  int16_t* resampled_samples = new int16_t[(nb_samples * info.channels)];
968 
969  // Copy audio samples over original samples
970  memcpy(resampled_samples, audio_converted->data[0], (nb_samples * av_get_bytes_per_sample(AV_SAMPLE_FMT_S16) * info.channels));
971 
972  // Free frames
973  av_freep(&audio_frame->data[0]);
974  AV_FREE_FRAME(&audio_frame);
975  av_freep(&audio_converted->data[0]);
976  AV_FREE_FRAME(&audio_converted);
977  frame_samples = NULL;
978 
979  // Resize the frame to hold the right # of channels and samples
980  int channel_buffer_size = nb_samples;
981  frame->ResizeAudio(info.channels, channel_buffer_size, info.sample_rate, info.channel_layout);
982 
984  "FrameMapper::ResampleMappedAudio (Audio successfully resampled)",
985  "nb_samples", nb_samples,
986  "total_frame_samples", total_frame_samples,
987  "info.sample_rate", info.sample_rate,
988  "channels_in_frame", channels_in_frame,
989  "info.channels", info.channels,
990  "info.channel_layout", info.channel_layout);
991 
992  // Array of floats (to hold samples for each channel)
993  float *channel_buffer = new float[channel_buffer_size];
994 
995  // Divide audio into channels. Loop through each channel
996  for (int channel_filter = 0; channel_filter < info.channels; channel_filter++)
997  {
998  // Init array
999  for (int z = 0; z < channel_buffer_size; z++)
1000  channel_buffer[z] = 0.0f;
1001 
1002  // Loop through all samples and add them to our Frame based on channel.
1003  // Toggle through each channel number, since channel data is stored like (left right left right)
1004  int channel = 0;
1005  int position = 0;
1006  for (int sample = 0; sample < (nb_samples * info.channels); sample++)
1007  {
1008  // Only add samples for current channel
1009  if (channel_filter == channel)
1010  {
1011  // Add sample (convert from (-32768 to 32768) to (-1.0 to 1.0))
1012  channel_buffer[position] = resampled_samples[sample] * (1.0f / (1 << 15));
1013 
1014  // Increment audio position
1015  position++;
1016  }
1017 
1018  // increment channel (if needed)
1019  if ((channel + 1) < info.channels)
1020  // move to next channel
1021  channel ++;
1022  else
1023  // reset channel
1024  channel = 0;
1025  }
1026 
1027  // Add samples to frame for this channel
1028  frame->AddAudio(true, channel_filter, 0, channel_buffer, position, 1.0f);
1029  }
1030 
1031  // Update frame's audio meta data
1032  frame->SampleRate(info.sample_rate);
1033  frame->ChannelsLayout(info.channel_layout);
1034 
1035  // clear channel buffer
1036  delete[] channel_buffer;
1037  channel_buffer = NULL;
1038 
1039  // Delete arrays
1040  delete[] resampled_samples;
1041  resampled_samples = NULL;
1042 
1043  // Keep track of last resampled frame
1044  previous_frame = frame->number;
1045 }
1046 
1047 // Adjust frame number for Clip position and start (which can result in a different number)
1048 int64_t FrameMapper::AdjustFrameNumber(int64_t clip_frame_number) {
1049 
1050  // Get clip position from parent clip (if any)
1051  float position = 0.0;
1052  float start = 0.0;
1053  Clip *parent = static_cast<Clip *>(ParentClip());
1054  if (parent) {
1055  position = parent->Position();
1056  start = parent->Start();
1057  }
1058 
1059  // Adjust start frame and position based on parent clip.
1060  // This ensures the same frame # is used by mapped readers and clips,
1061  // when calculating samples per frame.
1062  // Thus, this prevents gaps and mismatches in # of samples.
1063  int64_t clip_start_frame = (start * info.fps.ToDouble()) + 1;
1064  int64_t clip_start_position = round(position * info.fps.ToDouble()) + 1;
1065  int64_t frame_number = clip_frame_number + clip_start_position - clip_start_frame;
1066 
1067  return frame_number;
1068 }
1069 
1070 // Set direction hint for the next call to GetFrame
1071 void FrameMapper::SetDirectionHint(const bool increasing)
1072 {
1073  const std::lock_guard<std::recursive_mutex> lock(directionMutex);
1074  hint_increasing = increasing;
1075  have_hint = true;
1076 }
openshot::stringToJson
const Json::Value stringToJson(const std::string value)
Definition: Json.cpp:16
openshot::CacheMemory::Clear
void Clear()
Clear the cache of all frames.
Definition: CacheMemory.cpp:238
openshot::FrameMapper::ChangeMapping
void ChangeMapping(Fraction target_fps, PulldownType pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout)
Change frame rate or audio mapping details.
Definition: FrameMapper.cpp:814
openshot::ReaderInfo::sample_rate
int sample_rate
The number of audio samples per second (44100 is a common sample rate)
Definition: ReaderBase.h:60
openshot::FrameMapper::fields
std::vector< Field > fields
Definition: FrameMapper.h:239
openshot::Fraction::ToFloat
float ToFloat()
Return this fraction as a float (i.e. 1/2 = 0.5)
Definition: Fraction.cpp:35
openshot::ReaderBase::JsonValue
virtual Json::Value JsonValue() const =0
Generate Json::Value for this object.
Definition: ReaderBase.cpp:106
openshot::FrameMapper::ResampleMappedAudio
void ResampleMappedAudio(std::shared_ptr< Frame > frame, int64_t original_frame_number)
Resample audio and map channels (if needed)
Definition: FrameMapper.cpp:859
Clip.h
Header file for Clip class.
openshot::CacheMemory::GetFrame
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number)
Get a frame from the cache.
Definition: CacheMemory.cpp:81
openshot::Fraction::ToInt
int ToInt()
Return a rounded integer of the fraction (for example 30000/1001 returns 30)
Definition: Fraction.cpp:45
openshot::CacheMemory::Add
void Add(std::shared_ptr< openshot::Frame > frame)
Add a Frame to the cache.
Definition: CacheMemory.cpp:47
openshot::Field::isOdd
bool isOdd
Definition: FrameMapper.h:58
openshot::ReaderBase::GetFrame
virtual std::shared_ptr< openshot::Frame > GetFrame(int64_t number)=0
AV_ALLOCATE_FRAME
#define AV_ALLOCATE_FRAME()
Definition: FFmpegUtilities.h:203
openshot::FrameMapper::PrintMapping
void PrintMapping(std::ostream *out=&std::cout)
Print all of the original frames and which new frames they map to.
Definition: FrameMapper.cpp:675
openshot::ReaderBase::SetJsonValue
virtual void SetJsonValue(const Json::Value root)=0
Load Json::Value into this object.
Definition: ReaderBase.cpp:157
SWR_CONVERT
#define SWR_CONVERT(ctx, out, linesize, out_count, in, linesize2, in_count)
Definition: FFmpegUtilities.h:149
openshot::SampleRange::frame_end
int64_t frame_end
Definition: FrameMapper.h:72
openshot
This namespace is the default namespace for all code in the openshot library.
Definition: Compressor.h:28
openshot::Clip
This class represents a clip (used to arrange readers on the timeline)
Definition: Clip.h:89
openshot::Fraction
This class represents a fraction.
Definition: Fraction.h:30
AV_FREE_FRAME
#define AV_FREE_FRAME(av_frame)
Definition: FFmpegUtilities.h:207
openshot::Field
This struct holds a single field (half a frame).
Definition: FrameMapper.h:55
MemoryTrim.h
Cross-platform helper to encourage returning freed memory to the OS.
openshot::ReaderBase::info
openshot::ReaderInfo info
Information about the current media file.
Definition: ReaderBase.h:88
openshot::ReaderInfo::duration
float duration
Length of time (in seconds)
Definition: ReaderBase.h:43
openshot::FrameMapper::Json
std::string Json() const override
Generate JSON string of this object.
Definition: FrameMapper.cpp:756
openshot::ReaderInfo::has_video
bool has_video
Determines if this file has a video stream.
Definition: ReaderBase.h:40
openshot::ReaderInfo::width
int width
The width of the video (in pixesl)
Definition: ReaderBase.h:46
openshot::ClipBase::Position
void Position(float value)
Set the Id of this clip object
Definition: ClipBase.cpp:19
openshot::SampleRange::sample_start
int sample_start
Definition: FrameMapper.h:70
openshot::MappedFrame::Even
Field Even
Definition: FrameMapper.h:167
openshot::OutOfBoundsFrame
Exception for frames that are out of bounds.
Definition: Exceptions.h:300
openshot::Fraction::ToDouble
double ToDouble() const
Return this fraction as a double (i.e. 1/2 = 0.5)
Definition: Fraction.cpp:40
FrameMapper.h
Header file for the FrameMapper class.
openshot::CacheBase::SetMaxBytesFromInfo
void SetMaxBytesFromInfo(int64_t number_of_frames, int width, int height, int sample_rate, int channels)
Set maximum bytes to a different amount based on a ReaderInfo struct.
Definition: CacheBase.cpp:28
openshot::FrameMapper::SetJsonValue
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Definition: FrameMapper.cpp:800
openshot::ReaderInfo::video_length
int64_t video_length
The number of frames in the video stream.
Definition: ReaderBase.h:53
openshot::ReaderInfo::height
int height
The height of the video (in pixels)
Definition: ReaderBase.h:45
openshot::Fraction::num
int num
Numerator for the fraction.
Definition: Fraction.h:32
openshot::FrameMapper::Open
void Open() override
Open the internal reader.
Definition: FrameMapper.cpp:709
ZmqLogger.h
Header file for ZeroMQ-based Logger class.
openshot::ErrorEncodingVideo
Exception when encoding audio packet.
Definition: Exceptions.h:142
openshot::Fraction::den
int den
Denominator for the fraction.
Definition: Fraction.h:33
OPEN_MP_NUM_PROCESSORS
#define OPEN_MP_NUM_PROCESSORS
Definition: OpenMPUtilities.h:23
openshot::SampleRange::frame_start
int64_t frame_start
Definition: FrameMapper.h:69
AV_RESET_FRAME
#define AV_RESET_FRAME(av_frame)
Definition: FFmpegUtilities.h:206
openshot::FrameMapper::~FrameMapper
virtual ~FrameMapper()
Destructor.
Definition: FrameMapper.cpp:56
openshot::FrameMapper::GetFrame
std::shared_ptr< Frame > GetFrame(int64_t requested_frame) override
This method is required for all derived classes of ReaderBase, and return the openshot::Frame object,...
Definition: FrameMapper.cpp:432
SWR_CLOSE
#define SWR_CLOSE(ctx)
Definition: FFmpegUtilities.h:152
openshot::ReaderBase::Open
virtual void Open()=0
Open the reader (and start consuming resources, such as images or video files)
openshot::ReaderInfo::has_audio
bool has_audio
Determines if this file has an audio stream.
Definition: ReaderBase.h:41
openshot::ReaderBase::IsOpen
virtual bool IsOpen()=0
Determine if reader is open or closed.
openshot::FrameMapper::frames
std::vector< MappedFrame > frames
Definition: FrameMapper.h:240
openshot::FrameMapper::Close
void Close() override
Close the openshot::FrameMapper and internal reader.
Definition: FrameMapper.cpp:721
openshot::InvalidJSON
Exception for invalid JSON.
Definition: Exceptions.h:217
openshot::MappedFrame::Odd
Field Odd
Definition: FrameMapper.h:166
openshot::FrameMapper::IsOpen
bool IsOpen() override
Determine if reader is open or closed.
Definition: FrameMapper.cpp:701
openshot::MappedFrame::Samples
SampleRange Samples
Definition: FrameMapper.h:168
openshot::MappedFrame
This struct holds two fields which together make up a complete video frame.
Definition: FrameMapper.h:164
SWR_INIT
#define SWR_INIT(ctx)
Definition: FFmpegUtilities.h:154
openshot::ReaderInfo::has_single_image
bool has_single_image
Determines if this file only contains a single image.
Definition: ReaderBase.h:42
openshot::SampleRange
This struct holds a the range of samples needed by this frame.
Definition: FrameMapper.h:67
openshot::ReaderInfo::video_timebase
openshot::Fraction video_timebase
The video timebase determines how long each frame stays on the screen.
Definition: ReaderBase.h:55
openshot::ClipBase::Start
void Start(float value)
Set start position (in seconds) of clip (trim start of video)
Definition: ClipBase.cpp:42
openshot::SampleRange::total
int total
Definition: FrameMapper.h:155
openshot::Frame::GetSamplesPerFrame
int GetSamplesPerFrame(openshot::Fraction fps, int sample_rate, int channels)
Calculate the # of samples per video frame (for the current frame number)
Definition: Frame.cpp:484
openshot::ZmqLogger::Instance
static ZmqLogger * Instance()
Create or get an instance of this logger singleton (invoke the class with this method)
Definition: ZmqLogger.cpp:35
openshot::FrameMapper::JsonValue
Json::Value JsonValue() const override
Generate Json::Value for this object.
Definition: FrameMapper.cpp:763
openshot::ZmqLogger::AppendDebugMethod
void AppendDebugMethod(std::string method_name, std::string arg1_name="", float arg1_value=-1.0, std::string arg2_name="", float arg2_value=-1.0, std::string arg3_name="", float arg3_value=-1.0, std::string arg4_name="", float arg4_value=-1.0, std::string arg5_name="", float arg5_value=-1.0, std::string arg6_name="", float arg6_value=-1.0)
Append debug information.
Definition: ZmqLogger.cpp:178
openshot::PULLDOWN_ADVANCED
@ PULLDOWN_ADVANCED
Advanced 2:3:3:2 pull-down (minimal dirty frames)
Definition: FrameMapper.h:45
openshot::FrameMapper::GetMappedFrame
MappedFrame GetMappedFrame(int64_t TargetFrameNumber)
Get a frame based on the target frame rate and the new frame number of a frame.
Definition: FrameMapper.cpp:348
openshot::SampleRange::Shift
void Shift(int64_t samples, openshot::Fraction fps, int sample_rate, int channels, bool right_side)
Definition: FrameMapper.h:140
openshot::SampleRange::sample_end
int sample_end
Definition: FrameMapper.h:73
openshot::ReaderClosed
Exception when a reader is closed, and a frame is requested.
Definition: Exceptions.h:363
openshot::ReaderInfo::channel_layout
openshot::ChannelLayout channel_layout
The channel layout (mono, stereo, 5 point surround, etc...)
Definition: ReaderBase.h:62
SWR_FREE
#define SWR_FREE(ctx)
Definition: FFmpegUtilities.h:153
openshot::ReaderInfo::fps
openshot::Fraction fps
Frames per second, as a fraction (i.e. 24/1 = 24 fps)
Definition: ReaderBase.h:48
openshot::ReaderBase
This abstract class is the base class, used by all readers in libopenshot.
Definition: ReaderBase.h:75
openshot::PulldownType
PulldownType
This enumeration determines how frame rates are increased or decreased.
Definition: FrameMapper.h:42
openshot::ReaderBase::Close
virtual void Close()=0
Close the reader (and any resources it was consuming)
openshot::ChannelLayout
ChannelLayout
This enumeration determines the audio channel layout (such as stereo, mono, 5 point surround,...
Definition: ChannelLayouts.h:28
SWR_ALLOC
#define SWR_ALLOC()
Definition: FFmpegUtilities.h:151
openshot::FrameMapper::SetDirectionHint
void SetDirectionHint(const bool increasing)
Set time-curve informed direction hint (from Clip class) for the next call to GetFrame.
Definition: FrameMapper.cpp:1071
openshot::FrameMapper::Reader
ReaderBase * Reader()
Get the current reader.
Definition: FrameMapper.cpp:65
openshot::Field::Frame
int64_t Frame
Definition: FrameMapper.h:57
openshot::PULLDOWN_NONE
@ PULLDOWN_NONE
Do not apply pull-down techniques, just repeat or skip entire frames.
Definition: FrameMapper.h:46
openshot::ReaderInfo::channels
int channels
The number of audio channels used in the audio stream.
Definition: ReaderBase.h:61
Exceptions.h
Header file for all Exception classes.
openshot::FrameMapper::SetJson
void SetJson(const std::string value) override
Load JSON string into this object.
Definition: FrameMapper.cpp:777
openshot::SampleRange::Extend
void Extend(int64_t samples, openshot::Fraction fps, int sample_rate, int channels, bool right_side)
Extend SampleRange on either side.
Definition: FrameMapper.h:76
openshot::TrimMemoryToOS
bool TrimMemoryToOS(bool force) noexcept
Attempt to return unused heap memory to the operating system.
Definition: MemoryTrim.cpp:40
openshot::PULLDOWN_CLASSIC
@ PULLDOWN_CLASSIC
Classic 2:3:2:3 pull-down.
Definition: FrameMapper.h:44
openshot::ReaderBase::getFrameMutex
std::recursive_mutex getFrameMutex
Mutex for multiple threads.
Definition: ReaderBase.h:79
openshot::ReaderBase::ParentClip
openshot::ClipBase * ParentClip()
Parent clip object of this reader (which can be unparented and NULL)
Definition: ReaderBase.cpp:240